Hyper Casual UI/UX
Colour Spin is the only game I can demonstrate due to other games being unreleased
Position responsibilities:
Working as part of a cross discipline team to design and develop a suitof Hyper Casual Games
Create wireframes and clickable prototypes
Design and implment all UI assets with code support
User feedback and testing sessions to refine and itterate on the UI/UX
Develop a visual metaphor to wrap the games in